#pragma once

class PlayerMapHelper
{

public:

	MapInfoData *p_curMapInfoData;

	std::vector<MapInfoData> vect;

	int getMapIdByNanme(TCHAR* name);

	TCHAR* getMapNanmeById(int id);

	MapInfoData getMapInfoDayById(int id);

	void setCurMapInfoDataById(int id);

	MapInfoData* getPlaerMapInfo();


	PlayerMapHelper();
};

